The coming months are filled with more than a few heavyweights, but few are as intriguing as Dragon Age Inquisition. It would be a stretch to say that any BioWare property is a long shot at this point, but there’s no underestimating the unique pressure being faced by the successor to not just Dragon Age II, but Dragon Age: Origins as well.
Most studios would be happy challenging themselves to tackle either a brand new game engine on a new platform, a greater emphasis on rounding out supporting characters, a stronger commitment to character creation, the addition of a multiplayer component, and a sweeping world-altering story some felt lacking from the last in the series. Apparently, attempting all of them isn’t enough for BioWare, since modern RPGs require more work than ever.
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